Wi-Fi 6 could be the cause of all your problems
Domos Head of Research, Bjørn Ivar Teigen, highlights the challenges associated with Wi-Fi 6, underscoring its crucial implications for improving user experience.
Are Internet Service Providers about to go blind?
ISPs are about to lose a key capability: Understanding what users are doing on their network. Some prominent players are deploying new technology now, and the change could happen very fast.
Apple disrupts your video conferences with AirPlay and Sidecar
Our testing reveals that AWDL (Apple Wireless Direct Link), used for AirPlay and Sidecar, is causing significant latency issues. Fortunately, we have a simple workaround to temporarily disable AWDL and improve your MacBook's performance, Domos Head of Research Bjørn Ivar Teigen explains.
Beyond Bandwidth: Why Latency is the Key to a Seamless Internet Experience
In the broadband industry, the focus has traditionally been on bandwidth, but industry experts are starting to emphasise the importance of latency in delivering an exceptional online experience for customers, Domos CMO Nina Stolpestad explains.
L4S impact on Quality of Application Outcome
L4S is a new network standard that aims to improve the quality of interactive applications by reducing latency. In this blog post, Domos CTO Magnus Olden discusses the benefits of implementing L4S at different points in the network and how the QoO framework can be used to evaluate the overall quality of a network.
Introducing Quality Attenuation: Do ISPs deliver what their users need?
ISPs sell bandwidth but customers need applications to work well. Bandwidth is certainly important, but ISPs are mostly delivering enough bandwidth already, Domos Head of Research Bjørn Ivar Teigen explains.
An introduction to L4S
L4S is a new standard for congestion control on the Internet. L4S stands for Low-Latency, Low-Loss, Scalable Throughput. In this article, Domos Head of Research, Bjørn Ivar Teigen, provides a not-too-detailed introduction to the topic.
The challenges of delivering a metaverse-ready network
Domos CTO Magnus Olden will be speaking about this topic at Fÿuz, the Metaverse Connectivity Summit in Madrid October 25-27. This blog is a small taste of what he will present.
What is latency?
Latency is the amount of time it takes for a packet of data to get to its destination. It’s as simple as that, Domos Head of Research, Bjørn Ivar Teigen explains.
What causes latency and why more bandwidth (often) does not mean lower latency
Increasing bandwidth doesn’t equal lower latency, Domos CTO, Magnus Olden explains.
What is “working latency”?
Working latency measures how badly other internet traffic can affect your video conference or gaming session.
5 Principles that Should Underpin Meta’s Search for a Network Quality Metric
As the eyes of the world turn toward Meta, the novel platform still has a way to go to get ISPs aligned on what’s required from the Internet to make it hum. Domos CTO Magnus Olkdenb suggests 5 criterion that Meta should apply in its hunt for viable ways to measure latency.
Three ways CSPs can make money from network quality transparency
Increasing focus on application-level performance and the ecosystem of developers suggests very promising strategy for CSPs to monetize network quality. Domos CEO Olav Nedrelid explains
Does a Low Latency Broadband Subscription make sense?
The internet is plagued by high peak latencies and they break gaming, video conferencing, interactive AR/VR and Metaverse-type experiences. On the heels of a recent BITAG report, Domos CTO, Magnus Olden provides some perspective on why increasing bandwidth in no way guarantees decreasing latency.
Network quality for rocket scientists
What can network data scientists learn from rocket scientists? While the complexity of launching a rocket leaves most other in disciplines in the dust, as Domos head of research, Bjørn Ivar Teigen discovers, there's a very helpful parallel in the rocket scientist's constant, "mass begets mass".